Brendan Dawes

Brendan Dawes is a UK-based artist and designer who uses generative processes (involving data, machine learning and algorithms) to create interactive installations, online experiences, data visualizations, motion graphics and imagery for screen and print. The intersection of art and technology is at the center of Dawes’ work, which often explores time, motion and space.
Dawes is a Lumen Prize Alumni (two years in a row) and author of numerous books on interaction design (Analog In, Digital Out, New Masters of Flash, Flash ActionScript for Designers.) His artwork has been exhibited around the world, including at the international Big Bang Data exhibition and his Cinema Redux is held in the the permanent collection of New York’s Museum of Modern Art. His artwork Art of Cybersecurity debuted at RSA conference and is featured in Art Futura 2020. Dawes has also received he Information is Beautiful award, D&AD and Fast Company Innovation by Design. His 3D printed work has been printed on the international space station. Dawes’ artwork is highly coveted within the crypto art space and has a tendency of selling out quickly upon release.
Learn more about Brendan Dawes and his artwork here.
In The News
- Brendan Dawes: ‘own your difference’
- The Art of Cybersecurity
- BBC: Converting Audio of Radio 4 in to Digital Art
- Turning Social Media Data Streams into Interactive Art
Notable Sales
Brendan Dawes has an impressive 100% sell through rate, with every single artwork in his MakersPlace gallery being sold out in record time. All fixed price edition pieces from his last Drop with MakersPlace, The Swan, sold out within moments at 0.5 ETH each. His 1/1 from the series was auctioned for $2,750, which to date has received an (unaccepted) offer of $6,209 (+126%). His artworks currently belong in prominent digital art collections such as the Whale collection and CaliforniaBeach.
The Opponents, Dropping @ 3 PM PST
Flowing generative sculptures formed from analysing footage of the 1994 arcade fighting game Tekken.
Inspired by The Wrestlers, a sculpture from ca. 300 BC now in the Uffizi collection, The Opponents uses AI to extract the two players from the 1994 arcade game Tekken to create both a moving generative piece of work as the players fight, together with three still images from that sequence. If wrestlers were used in ancient Roman times as muses for art, then why not the pixel-born subjects of a video game?
OPEN LIMITED EDITIONS
Object One from The Opponents

Editions: Open Limited Edition
Pricing: $1,199
* Artwork will be available for purchase for 15 minutes only, from 3:00-3:15 PM PST on 3/30
**Top collector will receive an edition of Object One From The Opponents (Still)
Object Two from The Opponents

Editions: Open Limited Edition
Pricing: $1,199
* Artwork will be available for purchase for 15 minutes only, from 3:00-3:15 PM PST on 3/30
**Top collector will receive an edition of Object Two From The Opponents (Still)
Object Three from The Opponents

Editions: Open Limited Edition
Pricing: $1,199
* Artwork will be available for purchase for 15 minutes only, from 3:00-3:15 PM PST on 3/30
**Top collector will receive an edition of Object Three From The Opponents (Still)
FIXED EDITIONS
Object One from The Opponents (still)

Editions: 10
Pricing: 0.9 ETH (~$1,600)
* Final edition will be auctioned
* Edition #8 is reserved for the top collector of the open limited edition motion version.
Object Two from The Opponents (still)

Editions: 10
Pricing: 0.9 ETH (~$1,600)
* Final edition will be auctioned
* Edition #8 is reserved for the top collector of the open limited edition motion version.
Object Three from The Opponents (still)

Editions: 10
Pricing: 0.9 ETH (~$1,600)
* Final edition will be auctioned
* Edition #8 is reserved for the top collector of the open limited edition motion version.
SHOWCASE 1/1
The Opponents
Editions: One
Pricing: Accepting offers only
*Auction will end at 6 PM PT on Wednesday 3/31
Get in Touch
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